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- Status: Open.#146 In sunbeamdotpt/marathon;
Add security controls for Unix domain socket control interface in release builds
area/networkingiroh P2P, CRDT sync, gossip protocol, network replication, connection managementiroh P2P, CRDT sync, gossip protocol, network replication, connection managementStatus: Open.#135 In sunbeamdotpt/marathon;Create entity database inspection devtool
area/toolingBuild systems, CI/CD pipelines, development tools, code generation, testing infrastructureBuild systems, CI/CD pipelines, development tools, code generation, testing infrastructureStatus: Open.#134 In sunbeamdotpt/marathon;- Status: Open.
- Status: Open.
- Status: Open.
- Status: Open.
[PLACEHOLDER] Prepare Marathon for open-source release
area/docsDocumentation, technical specs, RFCs, architecture decisions, API docs, tutorials, guidesDocumentation, technical specs, RFCs, architecture decisions, API docs, tutorials, guidesarea/infrastructureDeployment pipelines, hosting, cloud services, monitoring, logging, DevOps, releasesDeployment pipelines, hosting, cloud services, monitoring, logging, DevOps, releasesStatus: Open.[PLACEHOLDER] Create v0 Technical Architecture Video/Documentation
area/docsDocumentation, technical specs, RFCs, architecture decisions, API docs, tutorials, guidesDocumentation, technical specs, RFCs, architecture decisions, API docs, tutorials, guidesStatus: Open.[PLACEHOLDER] Bevy Renderer Vendoring Epic
area/renderingGraphics pipeline, Bevy rendering, shaders, materials, lighting, cameras, meshes, texturesGraphics pipeline, Bevy rendering, shaders, materials, lighting, cameras, meshes, texturesepicLarge body of work spanning multiple featuresLarge body of work spanning multiple featuresStatus: Open.[PLACEHOLDER] Apple Pencil input validation on iPad hardware
area/platformiOS/macOS platform code, cross-platform abstractions, input handling, OS integrationiOS/macOS platform code, cross-platform abstractions, input handling, OS integrationStatus: Open.Implement spatial ownership for substrate
area/simulationAgent systems, NPC behaviors, AI, game mechanics, interactions, simulation logicAgent systems, NPC behaviors, AI, game mechanics, interactions, simulation logicStatus: Open.