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Two new quick-chat entries are added: build_sam_site under the defend action list and great_supine_protoplasmic_invertebrate_jellies under the misc action list in QuickChat.json. Both have requiresPlayer: false. Matching English localization strings are added for each in en.json.
Changes
New QuickChat Entries
Layer / File(s)
Summary
New defend and misc quick-chat entries with localization resources/QuickChat.json, resources/lang/en.json
Adds build_sam_site to the defend list and great_supine_protoplasmic_invertebrate_jellies to the misc list, both with requiresPlayer: false. Matching English labels — "Build a SAM site!" and the jellies string — are added in en.json.
Estimated code review effort
🎯 1 (Trivial) | ⏱️ ~2 minutes
Poem
🛡️ A SAM site rises, ready to defend,
While jellies wobble from beginning to end,
No player required, just a key and a name,
Two lines in JSON, a small but fine claim.
🪼 The chat menu grows, one glorious phrase at a time!
The title 'Add quick chat messages' directly and clearly summarizes the main change of adding two new quick chat options to the game.
Docstring Coverage
✅ Passed
No functions found in the changed files to evaluate docstring coverage. Skipping docstring coverage check.
Linked Issues check
✅ Passed
Check skipped because no linked issues were found for this pull request.
Out of Scope Changes check
✅ Passed
Check skipped because no linked issues were found for this pull request.
Description check
✅ Passed
The pull request description clearly explains the additions: two new quick chat lines with corresponding English localization strings, referencing issue #4348 and validation approach.
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small-fixSmall fix (≤ 50 lines) — auto-applied by PR gate
2 participants
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Summary
Scope
In-line with the contributor guidelines, this is a simple PR for 2 small text additions. #4348
Validation
npm exec vitest run -- tests/EnJsonSorted.test.ts