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Converting rotated STMap to vector appears to scale the image up, and doesn't do the full rotation #31

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@normancates

I imported this toolset into Nuke 12.2v3.

I created a STMap and transformed it using rotate, and then KeyMixed that onto the original STMap using a roto shape.

Then used STMapToVector2 to get vectors. (I was trying to invert them to see if I could invert the STMap, effectively turning it into a Push distort, rather than a pull distort.)

When I tried inverting the vectors, and converting them back to an STMap, I found that the image in the distorted area was being resized.

So I simplified it all to try to isolate the problem. And I found that the IIDistort node was doing something similar with the image. Even with just the STMapToVector converting to Vectors, and going into the IIDistort.

Then I found that in the IIDistort, if I reduce the Number of Samples to 1, then the scaling goes away, and it looks just like the STMap output. I can understand the distortion around the edges being different, but not in the middle, where it's only doing whatever the Transform node is doing.

This seems like a problem....

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