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RIP

Hardware-accelerated raw image processing library for the 3DS.

Setup

Download a prebuilt version, use as a CMake dependency, or build manually.

HOS build (KYGX/libctru/citro3d)

cmake -B BuildHOS -G "Unix Makefiles" -DCMAKE_TOOLCHAIN_FILE="$DEVKITPRO/cmake/3DS.cmake" -DCMAKE_BUILD_TYPE=Release -DRIP_BACKEND="{BACKEND_HERE}" -DRIP_ENABLE_TESTS=ON
cmake --build BuildHOS --config Release
cmake --install BuildHOS --prefix BuildHOS/Release

where {BACKEND_HERE} is one of: kygx, libctru, citro3d.

Baremetal build (KYGX/libn3ds)

cmake -B BuildBM -G "Unix Makefiles" -DCMAKE_TOOLCHAIN_FILE="$CTR_BM_TOOLCHAIN_ROOT/Toolchain.cmake" -DCMAKE_BUILD_TYPE=Release -DRIP_BACKEND="{BACKEND_HERE}" -DRIP_ENABLE_TESTS=ON
cmake --build BuildBM --config Release
cmake --install BuildBM --prefix BuildBM/Release

where ${BACKEND_HERE} is one of: kygx, libn3ds.

License

This library is doubly licensed:

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Hardware-accelerated raw image processing library for the 3DS

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