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A multi-use control platform for your computer.
One launcher for your apps, media, dashboards, and smart home — on your computer or a touchscreen. No hardware required to start.
From top: the grid launcher · a merged-tile Media grid · the flip-clock app · a Windy weather map and a Home Assistant dashboard — each with the optional knob's RGB ring lit a different color.
Start with software. Add hardware if you want to. A solid foundation for hands-on control.
Formerly open-quake — old links redirect here. Details under Origins.
- Download the current release for Windows — or build from source.
- Launch Bedrock Panel — no hardware required. A first-run picker asks how you want to run it (see Ways to run it).
- Build your first page in the editor — tiles for apps, macros, and desktop actions — then Save. Add a compatible touchscreen or the Bedrock knob when you're ready.
A multi-grid launcher puts every app, routine, and dashboard one tap away.
- Multi-grid launcher — each page is a grid of tiles; tap a tile — or click it with your PC mouse — to open an app, URL, shell command, file, a system action (lock screen), or jump to another Bedrock Panel page. Icons can be an emoji, the program's own icon, or a custom image. → Editor
- Macros & routines — hotkey tiles and multi-step keystroke macros (AutoHotkey optional), plus saved AI routines you re-run from a tile. → Macros · Routines
- Knob control (optional) — rotate for volume (or dashboard scroll), single-click to mute, double-click for the page selector, and hold to talk (voice input). The knob's RGB ring is configurable. → Settings
- Switching pages — the panel shows one page at a time: double-click the knob to open the page selector, rotate to highlight a page, then press to switch. Bedrock Panel shows this tip right on the panel the first time you launch it.
Build web-based dashboards and wire in Home Assistant — room controls, scenes, and monitors live on the panel.
- Web dashboard pages — a page can be a live web view (Home Assistant, Grafana, a status page…) shown full-screen; the knob scrolls, a tap clicks, logins persist, with per-page auth (HA token, Basic, custom headers). → Dashboards
- Home Assistant integration — set your HA URL + long-lived token once in Settings → Auth, and three things light up: a Home Assistant Dashboard app (pick from your real dashboards in a dropdown, with optional kiosk-mode flags to hide HA's header/sidebar), HA entity tiles (tap a tile to call a service on a light / switch / media player / scene / automation / …, filtered by device type, room, label, or favorites), and real MDI icons rendered live from jsDelivr so tiles look like HA does. → Home Assistant
Productivity and media from one surface.
- Bundled apps — a Flip Clock, a World Clock (US time zones or a pick of world cities, digital or analog), a Music controller (now-playing + transport + app grid), a Meeting app (one-tap mute/video/accept /decline/leave for Zoom and Teams, plus recording — see below), a System Monitor (live CPU/GPU/RAM/disk/network/battery), a Microsoft 365 panel (sign in with your Microsoft account for live profile, presence, and upcoming-calendar view, plus up to eight configurable app shortcuts and one-tap Join meeting), and AI Voice — one app, five backends: a real Claude Code, Codex, or Copilot agent session on the panel, or plain chat against your Open WebUI server or any OpenAI-compatible API (OpenAI, DeepSeek, OpenRouter, LiteLLM/Ollama — your own key) — tap the knob to start/stop a hands-free conversation, with touch approvals, a full text transcript, and switchable AI profiles (Translator, Summarizer, Writer, … — editable instructions that reshape the AI in one tap). → Apps
- Meeting recording → transcript → meeting notes — the Meeting app records your
calls (your mic on the left channel, everyone else on the right; can auto-start with
Zoom/Teams calls and auto-stop on silence), then — right from the panel — sends
recordings to a diarizing transcription server (tts-sst
or meeting-diarizer) for a speaker-labeled transcript, and turns transcripts into
AI meeting notes (summary, attendees, decisions, action items, cleaned transcript)
with your locally installed Claude Code, Codex, or Copilot CLI — no API key — or your
own Open WebUI server (local models). With the
optional Outlook calendar integration (classic Outlook, COM — no tokens), each
recording also captures its meeting's details (subject, organizer, attendees, join
link), which sharpens speaker identification (attendee-guided matching, plus your own
mic channel labeled with certainty) and can name recordings after the meeting.
Filing options: per-date or per-recurring-meeting folders, a separate clean
transcript, and a tidy
details\layout. Multi-select queues and an on-panel notes reader included. → Meeting - LucidType dictation — system-wide voice typing: press a global hotkey, speak, and your words appear in an editable box on the panel; press apply and they paste at your PC cursor — from any app, whether or not Bedrock Panel is focused. Optional one-tap Cleanup (grammar + filler removal) and Rewrite (Professional / Concise / Confident / your own prompt) run the text through your locally installed Claude Code, Codex, or Copilot CLI or Open WebUI — no API key — or a direct OpenAI-compatible endpoint, and show a full-screen word-diff review you can refine before applying. Uses the same Wyoming/Whisper transcription server as the Meeting app.
- Live Translate — real-time speech translation captions on the panel: point the mic at a conversation, film, or meeting and watch it translated into your language, live, word by word (not after a pause). Powered by Soniox (cloud, ~$0.18/hr while translating) — paste an API key, pick a target language, done — or bring your own AI key (DeepSeek, OpenAI, or any OpenAI-compatible endpoint) paired with your local Whisper STT for per-phrase captions with cross-sentence context. Optional save-to-file and a global toggle hotkey. → Live Translate
- Screensaver — a screensaver page with built-in animated scenes (Waves, Starfield, Lava lamp, Fireflies, Flurry — drawn live, no downloads) or your own photos and videos (separate folders; photos as a crossfading slideshow or a scrapbook collage). Starts by itself after a configurable idle time and wakes back to exactly the page you left on any touch or knob input; also selectable manually or in the page rotation like any other page. → Screensaver
Rebuild the panel with the PC-side editor, theme it your way, and pull in community apps and wallpapers.
- A PC-side editor — build pages of tiles, merge adjacent tiles into larger buttons, drag-and-drop to rearrange, then Save to push to the panel. → Editor
- Theming — a global light / dark / system mode and an accent color (with savable presets) that drives the panel, the bundled apps, and the knob's RGB ring; web dashboards follow the light/dark mode, and any page can override the theme in its Advanced settings. → Settings
- Community apps & wallpapers — browse and install shared drop-in apps straight from Settings → Drop-In Apps, write your own, and pull screensaver wallpapers from the community collection. → Apps & drop-ins · Community apps · Wallpapers
- Settings — choose how it launches, auto-rotate through pages on a timer, toggle the mic, and tune the knob ring; plus a system-tray menu of quick toggles. → Settings
- Reserved Display (Windows, optional) — keep ordinary application windows from settling on the panel display when your primary displays disconnect; automatically suspends while using the display in Monitor mode. → Reserved Display
- Build your own — the Bedrock Console is a complete DIY touchscreen console: off-the-shelf parts, a 3D-printed case, and an optional knob.
- Desktop software — a compatible Windows PC is all you need. Install, launch, done.
- Compatible touchscreen — run the same software on a touchscreen display with compatible dimensions (1920×480 page units) for the full hands-on experience.
- DIY Bedrock Console — a complete DIY build: 1920×480 touchscreen console with an optional knob. Hardware, enclosure, and firmware are open source. → bedrock-console-hardware
Three run modes cover all of these: Software is a normal resizable desktop window (no device required — every bundled app, dictation, meeting notes, and the agent panels are fully usable with no hardware at all), Panel drives a compatible touchscreen full-screen, and Monitor uses the touchscreen as an ordinary extra monitor. A first-run picker asks which you want; switch anytime from Settings or the tray's Run mode menu. → Settings
Grab a build from the Releases page (Windows x64):
bedrock-panel-portable.exe— run directly, no install.bedrock-panel-setup.exe— installer (Start-menu shortcut + uninstaller).
The exe is code-signed (Azure Trusted Signing, publisher Thomas Schmitz) — so you see a
verified publisher, not "Unknown publisher." Windows SmartScreen may still show a "Windows
protected your PC" prompt on first download; that's reputation-based (it eases as a release
gains downloads), not a problem with the file. Confirm the publisher reads Thomas Schmitz,
then click More info → Run anyway. Config is stored in %APPDATA%\bedrock-panel; upgrading from an
open-quake install moves the old %APPDATA%\open-quake folder there automatically.
Windows today; macOS and Linux ports are in progress.
Detailed guides live in docs/:
- The editor · Web dashboards · Bundled apps
- Music controller · System monitor · AI Voice · Live Translate · Screensaver
- Home Assistant integration · Settings & knob lighting · Reserved Display · Building & how it works · Device protocol
Bedrock Console — an open-source hardware project to build your own 1920×480 touchscreen + knob console for use with Bedrock Panel. Generic parts, 3D-printable enclosure, RP2040 firmware for the knob. Firmware is built, flashed, and verified against real hardware; enclosure parts are printable. Still early — full assembly/wiring docs are in progress.
tts-stt-windows — local speech-to-text and
text-to-speech for Windows, served over the Wyoming protocol
on 127.0.0.1 with no Docker, no Python, no cloud, and no account. This is the easiest way to
power Bedrock Panel's voice features: run the tray app, point Settings → TTS/STT at 127.0.0.1,
and the AI Voice apps, meeting dictation, and the Interactive Fiction player's narration and spoken
commands all work — the default ports match (STT on 10300, TTS on 10200), so it connects out of
the box. A ~11 MB tray app that runs entirely on the CPU: 200+ Piper and Coqui voices plus Whisper /
Parakeet / SenseVoice / Moonshine / Dolphin speech models across 53 languages, all downloaded on
demand.
Join the conversation on Discord, star the project, or contribute — apps, themes, and dashboards are all community-built. Reproducible software issues go in the issue tracker.
- Can I use it without a touchscreen? Yes. Software mode runs on a compatible Windows PC with no hardware at all. A touchscreen or knob adds the hands-on layer.
- Which computers does it run on? Windows today; macOS and Linux ports are in progress.
- Does it need internet? The core launcher works offline. Some apps — AI voice, translation, meeting transcription — need an internet connection.
- Is it free? Yes, it's free and open source. Nearly everything is MIT licensed; the QUAKE driver is PolyForm Noncommercial (see Licensing).
- How do I get help? Start on Discord — the community and maintainers hang out there.
Bedrock Panel grew out of the open-quake community project for the QUAKE panel — today it is a
standalone platform for any compatible setup. Old TeeJS/open-quake links redirect to this
repository, and installing over an open-quake install carries your config, logins, and drop-in
apps across.
Nothing requires them, but these work as first-class controllers when present:
- DK-QUAKE / ARIS-68 — the 1920×480 touchscreen-plus-knob macro device (sold with the closed-source DK-Suite app). Bedrock Panel talks to it directly over HID, with no vendor software running: touch, knob (incl. RGB ring + hold-to-talk), the on-board mic, and page grids are all validated against real hardware. The panel is driven as a normal external monitor (Windows sees a 480×1920 / 1920×480 display); pushing frames over the HID resource channel is not implemented. → Device protocol
- Bedrock knob — the open RP2040 knob from the Bedrock Console project, driven through the same code path. → Building & how it works
Status: early but capable. Touch, knob, grids, merged buttons, web dashboards, the bundled apps (clock / world clock / music / meeting / system monitor / AI chat / Microsoft 365 / AI Voice (Claude Code · Codex · Copilot · Open WebUI · API) / LucidType / Live Translate / Screensaver), the three run modes (panel / software / monitor), light/dark + accent theming, the on-board mic, and the editor are working and validated against real hardware.
Split-licensed — see NOTICE:
- MIT (LICENSE) — the launcher and editor (
app/), original work. - PolyForm Noncommercial 1.0.0 (src/LICENSE) — every file that
embeds the reverse-engineered protocol: the driver (
src/Aris68Connector.js), the protocol notes (docs/DEVICE_PROTOCOL.md), and the twotools/scripts. The vendor described the comm protocol as restricted for commercial use; these files are non-commercial only unless you obtain written commercial permission from the protocol holders.
No vendor code, binaries, or API keys are included in this repository.
Aris68Connector.js knows the firmware-download (DFU) command but never sends
it. Do not call enterDfu() — it puts the device into firmware-flash mode
and can brick it. The write-test in tools/ only issues read-only query frames.
Bedrock Panel is an independent third-party community project. It is not affiliated with, endorsed by, maintained by, verified by, certified by, or officially supported by DECOKEE. DK-Suite is the official software for DECOKEE Quake. Bedrock Panel is not an official open-source version of DK-Suite. Use of Bedrock Panel is at your own risk.
