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특정한 작업을 cocos스레드에서 실행하고자 할 때 사용 직접 queue에 작업을 넣어서 게임 스레드에서 빼와서 실행할 필요 X
/* another thread */ Director::getInstance()->getScheduler()->performFunctionInCocosThread( [](){ /* cocos thread */ printf("hello cocos thread\n"); });
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