Fix missing mods in Mind over Matter Breakdown#9839
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Squamto wants to merge 1 commit intoPathOfBuildingCommunity:devfrom
Open
Fix missing mods in Mind over Matter Breakdown#9839Squamto wants to merge 1 commit intoPathOfBuildingCommunity:devfrom
Squamto wants to merge 1 commit intoPathOfBuildingCommunity:devfrom
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Description of the problem being solved:
The breakdown for MoM sources did not include mods for specific damage types, except for lightning.
As you can see in the screenshots, the +36% was calculated correctly, but not shown in the mod list.
Steps taken to verify a working solution:
I added the respective Mods to the CalcSection. As far as I can tell, there are currently no sources of Cold-/Fire-MoM, but they are already respected in the calculations. It should not hurt to future-proof the UI as well.
The example Build is now working correctly.
Link to a build that showcases this PR:
Any build with Foulborn Mind of the Council. I used djfruchtzwerg#2457 NoMansHiero
Before screenshot:
After screenshot: