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Expand context hint hud element#1944

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AdamTadeusz wants to merge 14 commits intoNeotokyoRebuild:masterfrom
AdamTadeusz:355_allWeaponsCanBePickedUpWithUseKey
Draft

Expand context hint hud element#1944
AdamTadeusz wants to merge 14 commits intoNeotokyoRebuild:masterfrom
AdamTadeusz:355_allWeaponsCanBePickedUpWithUseKey

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@AdamTadeusz
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Description

weapon pickup, bot commanding or weapon requesting, JGR takeover hints

Toolchain

  • Windows MSVC VS2022

@AdamTadeusz AdamTadeusz marked this pull request as draft April 13, 2026 15:16
}

// We need to run this for its side-effects, even in the IsDead case below... should be refactored.
const bool okRet = BaseClass::BumpWeapon(pWeapon);
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@AdamTadeusz AdamTadeusz Apr 15, 2026

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CHL2MP_Player::BumpWeapon calls Weapon_Equip and generally i figured we should follow the same logic as in CBasePlayer::GiveNamedItem( after the misyl fix down in CNEO_Player::GiveLoadoutWeapon(

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