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Superseded: initial mobile GPU foundation working branch - #6

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danielhjeffery wants to merge 43 commits into
codex/visualizer-rendering-optimizationfrom
codex/visualizer-mobile-gpu-foundation-v2
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Superseded: initial mobile GPU foundation working branch#6
danielhjeffery wants to merge 43 commits into
codex/visualizer-rendering-optimizationfrom
codex/visualizer-mobile-gpu-foundation-v2

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@danielhjeffery

@danielhjeffery danielhjeffery commented Sep 10, 2026

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Superseded by the clean stacked mobile GPU foundation pull request from codex/visualizer-mobile-gpu-foundation-clean. This working PR accumulated one-shot validation/publication commits and is closed to keep review focused. No code from this PR was merged into main.

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Implementation update: the native mobile foundation now includes a Qt Quick phone/tablet shell, retained portable QSB scene-graph renderer, actual backend diagnostics, CPU fallback, bounded worker-thread microphone FFT, mapped CSV/TSV import, schema-compatible preset/project round trips, Android/iOS metadata, host tests, and explicit Android debug/iOS Simulator packaging gates. The branch remains stacked on PR #5 and unmerged. Final claims will follow the actual host/package workflow outcomes; physical-device and store-signing validation are not implied.

@danielhjeffery danielhjeffery changed the title Add native mobile GPU foundation for iOS and Android Superseded: initial mobile GPU foundation working branch Sep 10, 2026
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