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Milestones

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  • First production-ready release — deferred rendering, ECS reflection, component bridge, frustum culling

    Due by October 31, 2026
    25/69 issues closed
  • the engine takes its first steps: entities exist, the world can be queried, and the file system watches itself

    Due by September 30, 2026
    67/67 issues closed
  • Due by February 1, 2027
    2/2 issues closed