Add PulseComponent#95
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Summary
Adds a new
PulseUI component for CUI elements.The component smoothly animates the alpha of a UI element between
alphaMinandalphaMax. This is useful for notifications, highlights, unread indicators, and other UI states that need to draw the player's attention.Example
{ "type": "Pulse", "alphaMin": 0.4, "alphaMax": 1.0, "duration": 1.2, "restoreOnDisable": true, "includeChildren": false }Options
alphaMin- minimum alpha value during the pulse.alphaMax- maximum alpha value during the pulse.duration- duration of one pulse cycle.restoreOnDisable- restores the original alpha values when the component is disabled.includeChildren- applies the pulse effect to child UI graphics as well.Enable / Disable
The effect can be stopped or restarted through a regular UI update by changing
enabled.Disable pulse:
{ "type": "Pulse", "enabled": false }Enable pulse:
{ "type": "Pulse", "enabled": true }When disabled, the original alpha values are restored if
restoreOnDisableis enabled.PulseComponent.mp4