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lore-storage: Batch FastCDC chunking to cut per-chunk overhead#61

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Vazcore:lore-storage-fragment-optimization
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lore-storage: Batch FastCDC chunking to cut per-chunk overhead#61
Vazcore wants to merge 6 commits into
EpicGames:mainfrom
Vazcore:lore-storage-fragment-optimization

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@Vazcore

@Vazcore Vazcore commented Jun 23, 2026

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When you store a big file in Lore, write_fragmented cuts it into chunks using FastCDC and ships each cut point to the compute pool separately, waits for the answer, then does it again. For a 1 GiB buffer with 64 KiB average chunks I think that's around 16k spawn dispatches, oneshot allocations and await yields. The actual chunking work is fast, but all that round-tripping added up to a real cost on medium and large writes I believe.

Why

A single chunking pass on the compute pool is enough - there's no reason to wait per boundary.

How

A single compute_pool task drives the FastCDC Iterator to completion and sends back a list of boundaries through one oneshot. The existing storage dispatch loop then iterates them locally. For fixed-size chunking the boundaries are just step arithmetic so those are computed inline.

The Arc wrapper is gone since we only touch the chunker once now. The single-fragment fast path, the JoinSet of storage tasks, hash-only mode and clone_buffer are all preserved, and the public signature of write_fragmented is unchanged. Behaviorally the output is identical to the old code, same cut points for the same input.

Testing

I added a small reference helper that does the standard FastCDC iteration synchronously and compared its output to the batched path on a 256 KiB random buffer. There's also coverage for empty input, sub-min-size input, an all-zero buffer (which defeats the rolling hash), and a non-aligned fixed-size case. cargo test -p lore-storage goes from 154 to 160 passing, clippy is clean with -D warnings, and the whole workspace still compiles. The fastcdc_batch_matches_reference test is the one that would catch a regression in the FastCDC version or a misconfiguration of the chunk sizes.

Testing using Criterion

Draft PR with criterion: #103

Micro-benchmark results

Comparing the new batched approach against a simulation of the old per-chunk approach.
Same FastCDC config as the real code: min=32KB, expected=64KB, threshold=256KB, Level1.

What's being measured

  • batched — all chunk boundaries found in one compute-pool dispatch (PR approach)
  • per-chunk — one compute-pool spawn + oneshot channel per boundary (old approach)

Results

Buffer size Batched Per-chunk Speedup
64 KB 19.0 µs 19.8 µs 1.04x
1 MB 222 µs 327 µs 1.47x
16 MB 3.79 ms 5.53 ms 1.46x
64 MB 15.4 ms 21.5 ms 1.40x

Why it matters

At 64 KB the overhead of a single boundary is too small to notice. But for real-world
writes (1 MB and up) the batch approach is consistently 40-47% faster. A 1 GB file
with ~16K chunk boundaries saves ~16K spawn dispatches, oneshot allocations and await
yields — replacing them with a single dispatch.

Run locally: cargo bench -p lore-storage --bench chunking

Raw log:

warning: lore-base@0.8.5-nightly: Failed to execute Lore to get revision information, no data extracted
    Finished `bench` profile [optimized + debuginfo] target(s) in 0.35s
     Running benches\chunking.rs (target\release\deps\chunking-b21acb5ed9e17d59.exe)
Benchmarking fastcdc_chunking/batched_64KiB
Benchmarking fastcdc_chunking/batched_64KiB: Warming up for 3.0000 s
Benchmarking fastcdc_chunking/batched_64KiB: Collecting 100 samples in estimated 5.0093 s (263k iterations)
Benchmarking fastcdc_chunking/batched_64KiB: Analyzing
fastcdc_chunking/batched_64KiB
                        time:   [18.946 ┬╡s 19.007 ┬╡s 19.072 ┬╡s]
                        change: [−5.5576% −4.0130% −2.6139%] (p = 0.00 < 0.05)
                        Performance has improved.
Found 2 outliers among 100 measurements (2.00%)
  1 (1.00%) high mild
  1 (1.00%) high severe
Benchmarking fastcdc_chunking/per_chunk_64KiB
Benchmarking fastcdc_chunking/per_chunk_64KiB: Warming up for 3.0000 s
Benchmarking fastcdc_chunking/per_chunk_64KiB: Collecting 100 samples in estimated 5.0627 s (258k iterations)
Benchmarking fastcdc_chunking/per_chunk_64KiB: Analyzing
fastcdc_chunking/per_chunk_64KiB
                        time:   [19.718 ┬╡s 19.759 ┬╡s 19.802 ┬╡s]
                        change: [−1.6628% −0.6054% +0.3810%] (p = 0.26 > 0.05)
                        No change in performance detected.
Found 9 outliers among 100 measurements (9.00%)
  1 (1.00%) low severe
  3 (3.00%) low mild
  4 (4.00%) high mild
  1 (1.00%) high severe
Benchmarking fastcdc_chunking/batched_1MiB
Benchmarking fastcdc_chunking/batched_1MiB: Warming up for 3.0000 s
Benchmarking fastcdc_chunking/batched_1MiB: Collecting 100 samples in estimated 5.6211 s (25k iterations)
Benchmarking fastcdc_chunking/batched_1MiB: Analyzing
fastcdc_chunking/batched_1MiB
                        time:   [221.66 ┬╡s 222.25 ┬╡s 222.95 ┬╡s]
                        change: [−17.166% −16.724% −16.093%] (p = 0.00 < 0.05)
                        Performance has improved.
Found 6 outliers among 100 measurements (6.00%)
  5 (5.00%) high mild
  1 (1.00%) high severe
Benchmarking fastcdc_chunking/per_chunk_1MiB
Benchmarking fastcdc_chunking/per_chunk_1MiB: Warming up for 3.0000 s
Benchmarking fastcdc_chunking/per_chunk_1MiB: Collecting 100 samples in estimated 6.6377 s (20k iterations)
Benchmarking fastcdc_chunking/per_chunk_1MiB: Analyzing
fastcdc_chunking/per_chunk_1MiB
                        time:   [324.99 ┬╡s 326.69 ┬╡s 329.20 ┬╡s]
                        change: [−3.5149% −2.9853% −2.2318%] (p = 0.00 < 0.05)
                        Performance has improved.
Found 7 outliers among 100 measurements (7.00%)
  2 (2.00%) high mild
  5 (5.00%) high severe
Benchmarking fastcdc_chunking/batched_16MiB
Benchmarking fastcdc_chunking/batched_16MiB: Warming up for 3.0000 s
Benchmarking fastcdc_chunking/batched_16MiB: Collecting 100 samples in estimated 5.3552 s (1400 iterations)
Benchmarking fastcdc_chunking/batched_16MiB: Analyzing
fastcdc_chunking/batched_16MiB
                        time:   [3.7744 ms 3.7851 ms 3.7964 ms]
                        change: [+3.0532% +3.4713% +3.8820%] (p = 0.00 < 0.05)
                        Performance has regressed.
Found 2 outliers among 100 measurements (2.00%)
  2 (2.00%) high mild
Benchmarking fastcdc_chunking/per_chunk_16MiB
Benchmarking fastcdc_chunking/per_chunk_16MiB: Warming up for 3.0000 s
Benchmarking fastcdc_chunking/per_chunk_16MiB: Collecting 100 samples in estimated 5.4254 s (1000 iterations)
Benchmarking fastcdc_chunking/per_chunk_16MiB: Analyzing
fastcdc_chunking/per_chunk_16MiB
                        time:   [5.4582 ms 5.5349 ms 5.6246 ms]
                        change: [+5.0870% +6.5725% +8.0610%] (p = 0.00 < 0.05)
                        Performance has regressed.
Found 15 outliers among 100 measurements (15.00%)
  7 (7.00%) high mild
  8 (8.00%) high severe
Benchmarking fastcdc_chunking/batched_64MiB
Benchmarking fastcdc_chunking/batched_64MiB: Warming up for 3.0000 s
Benchmarking fastcdc_chunking/batched_64MiB: Collecting 100 samples in estimated 6.2283 s (400 iterations)
Benchmarking fastcdc_chunking/batched_64MiB: Analyzing
fastcdc_chunking/batched_64MiB
                        time:   [15.341 ms 15.424 ms 15.513 ms]
                        change: [+1.2826% +1.9061% +2.6672%] (p = 0.00 < 0.05)
                        Performance has regressed.
Found 2 outliers among 100 measurements (2.00%)
  1 (1.00%) high mild
  1 (1.00%) high severe
Benchmarking fastcdc_chunking/per_chunk_64MiB
Benchmarking fastcdc_chunking/per_chunk_64MiB: Warming up for 3.0000 s
Benchmarking fastcdc_chunking/per_chunk_64MiB: Collecting 100 samples in estimated 6.5061 s (300 iterations)
Benchmarking fastcdc_chunking/per_chunk_64MiB: Analyzing
fastcdc_chunking/per_chunk_64MiB
                        time:   [21.428 ms 21.534 ms 21.675 ms]
                        change: [+2.4232% +2.9622% +3.6167%] (p = 0.00 < 0.05)
                        Performance has regressed.
Found 6 outliers among 100 measurements (6.00%)
  3 (3.00%) high mild
  3 (3.00%) high severe

Benchmarking fixed_size/16MiB
Benchmarking fixed_size/16MiB: Warming up for 3.0000 s
Benchmarking fixed_size/16MiB: Collecting 100 samples in estimated 5.0009 s (20M iterations)
Benchmarking fixed_size/16MiB: Analyzing
fixed_size/16MiB        time:   [250.77 ns 251.66 ns 252.62 ns]
                        change: [+0.3309% +0.9096% +1.4554%] (p = 0.00 < 0.05)
                        Change within noise threshold.
Found 4 outliers among 100 measurements (4.00%)
  4 (4.00%) high mild


@Vazcore Vazcore marked this pull request as draft June 23, 2026 18:37
write_fragmented called FastCDC::cut once per chunk, shipping the work to the compute pool, awaiting the result, and repeating. For a 1 GiB buffer with ~4 KiB chunks that is ~256k spawn dispatches, oneshot allocations and await yields — overhead that can rival the chunking work itself for small remaining chunks.

Compute all FastCDC boundaries in a single compute_pool task by driving the FastCDC Iterator to completion. Fixed-size chunking has trivial per-step math so its boundaries are computed inline. The single-fragment fast path and the storage dispatch loop are unchanged.

Verified by a new parity test that compares the batched boundaries against a reference FastCDC iteration on a 256 KiB random buffer, plus edge cases for empty, sub-min-size, all-zero, and non-aligned fixed-size inputs.

Signed-off-by: Oleksii Habrusiev <alexgabrusev@gmail.com>
@Vazcore Vazcore force-pushed the lore-storage-fragment-optimization branch from 2fe3c48 to 80d041b Compare June 24, 2026 03:18
@Vazcore Vazcore marked this pull request as ready for review June 24, 2026 03:27
…nt-optimization

Signed-off-by: Oleksii Habrusiev <alexgabrusev@gmail.com>

# Conflicts:
#	lore-storage/src/fragment_engine.rs
@Vazcore Vazcore force-pushed the lore-storage-fragment-optimization branch from e560d28 to f2071c6 Compare June 24, 2026 14:52

@mjansson mjansson left a comment

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The average chunk size is 64KiB, so 1GiB would be 16k tasks - but yes, I agree with the idea.

Some comments, please address them.

Also, please do some micro benchmarks to see if this has any actual measurable impact.

Comment thread lore-storage/src/fragment_engine.rs
Comment thread lore-storage/src/fragment_engine.rs Outdated
Comment thread lore-storage/src/fragment_engine.rs Outdated
Comment thread lore-storage/src/fragment_engine.rs Outdated
Comment thread lore-storage/src/fragment_engine.rs Outdated
@Vazcore Vazcore force-pushed the lore-storage-fragment-optimization branch from 2b89c6a to 7b60d66 Compare July 9, 2026 03:18
@Vazcore

Vazcore commented Jul 9, 2026

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The average chunk size is 64KiB, so 1GiB would be 16k tasks - but yes, I agree with the idea.

Some comments, please address them.

Also, please do some micro benchmarks to see if this has any actual measurable impact.

@mjansson thanks for review.

I created a draft PR to run some benchmarks using "criterion". I updated this PR description to include a raw log and also some summary of improvement.

Buffer size Batched Per-chunk Speedup
64 KB 19.0 µs 19.8 µs 1.04x
1 MB 222 µs 327 µs 1.47x
16 MB 3.79 ms 5.53 ms 1.46x
64 MB 15.4 ms 21.5 ms 1.40x

At 64 KB the overhead of a single boundary is too small to notice. But for real-world writes (1 MB and up) the batch approach is consistently 40-47% faster.

Signed-off-by: Oleksii Habrusiev <alexgabrusev@gmail.com>
Comment thread lore-storage/src/fragment_engine.rs Outdated
Comment thread lore-storage/src/fragment_engine.rs Outdated
…c allocation in FastCDC chunking

Signed-off-by: Oleksii Habrusiev <alexgabrusev@gmail.com>

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LGTM now

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