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3. Updating Animations

ChadMcOrgans2022 edited this page Nov 28, 2025 · 3 revisions

Quick Note

The default animations need to be changed no matter what. If you do not change them, you will get an error and the animations won't play.

Finding your Animation's ID

To find your Animation ID, navigate to your Creator Dashboard and find the animations. Click on the one you want to swap and copy the string of numbers in the link. This is your Animation ID. If you don't own the game place, you may need to allow the game or owner to use the animations.

Changing the Default Animations

Navigate to ReplicatedStorage/Classes. Open the Character script.

Changing the Default Killer Animations

Find the function called CharTypes:GetDefaultKillerSettings(). Scroll down to the AnimationIDs list. It should look something like this.

    AnimationIDs = {
        IdleAnimation = "rbxassetid://(id)",
        WalkAnimation = "rbxassetid://(id)",
        RunAnimation = "rbxassetid://(id)",
        SlashAnimation = "rbxassetid://(id)",
     },

Swap out the default animation IDs with your animation IDs.

To find these, navigate to your Creator Dashboard and find the animations. Click on the one you want to swap and copy the string of numbers in the link. This is your Animation ID.

Changing the Default Survivor Animations

Find the function called CharTypes:GetDefaultSurvivorSettings(). Scroll down to the AnimationIDs list. Similar to before, it should look something like this.

    AnimationIDs = {
        IdleAnimation = "rbxassetid://(id)",
        WalkAnimation = "rbxassetid://(id)",
        RunAnimation = "rbxassetid://(id)",
     },

Swap out the default animation IDs with your animation IDs.

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