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3. Updating Animations
The default animations need to be changed no matter what. If you do not change them, you will get an error and the animations won't play.
To find your Animation ID, navigate to your Creator Dashboard and find the animations. Click on the one you want to swap and copy the string of numbers in the link. This is your Animation ID. If you don't own the game place, you may need to allow the game or owner to use the animations.
Navigate to ReplicatedStorage/Classes. Open the Character script.
Find the function called CharTypes:GetDefaultKillerSettings().
Scroll down to the AnimationIDs list.
It should look something like this.
AnimationIDs = {
IdleAnimation = "rbxassetid://(id)",
WalkAnimation = "rbxassetid://(id)",
RunAnimation = "rbxassetid://(id)",
SlashAnimation = "rbxassetid://(id)",
},Swap out the default animation IDs with your animation IDs.
To find these, navigate to your Creator Dashboard and find the animations. Click on the one you want to swap and copy the string of numbers in the link. This is your Animation ID.
Find the function called CharTypes:GetDefaultSurvivorSettings().
Scroll down to the AnimationIDs list.
Similar to before, it should look something like this.
AnimationIDs = {
IdleAnimation = "rbxassetid://(id)",
WalkAnimation = "rbxassetid://(id)",
RunAnimation = "rbxassetid://(id)",
},Swap out the default animation IDs with your animation IDs.
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