Skip to content

Add a mesh-mesh distance function #2

Description

@bcohen

I'm thinking of something like the following:

double computeDistance(mesh1_triangles, mesh1_indeces, mesh1_pose, mesh2_triangles, mesh2_indeces, mesh2_pose)
// negative value denotes collision

Doesn't have to be optimized enough to be used for collision checking. Won't be used in a time critical sequence at first.

Metadata

Metadata

Assignees

Type

No type

Projects

No projects

    Milestone

    No milestone

    Relationships

    None yet

    Development

    No branches or pull requests

    Issue actions