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Be able to load the avatarlist.xml into the system, so we can fetch an item when needed. Key is a unique identifier (Uint16), attributed in sequence. As with game maps #12, only load the actual image data when requested.
Be able to load the
avatarlist.xmlinto the system, so we can fetch an item when needed. Key is a unique identifier (Uint16), attributed in sequence. As with game maps #12, only load the actual image data when requested.