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Copy pathworldmap.py
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103 lines (76 loc) · 2.36 KB
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# Python code to convert an image to ASCII image.
import sys, random, argparse
import numpy as np
import math
from PIL import Image
# gray scale level values from:
# http://paulbourke.net/dataformats/asciiart/
# 70 levels of gray
gscale1 = "$B%8&WM*oahkbdpqwmZO0QLCJUYXzcvunxrjft/\|()1{}[]?-_+~<>i!lI;:,\"^`'. "
# 10 levels of gray
#gscale2 = '@%*+=_-:. '
gscale2 = gscale1
def getAverageL(image):
"""
Given PIL Image, return average value of grayscale value
"""
# get image as numpy array
im = np.array(image)
# get shape
w,h = im.shape
# get average
return np.average(im.reshape(w*h))
def covertImageToAscii(fileName, cols, scale, moreLevels):
"""
Given Image and dims (rows, cols) returns an m*n list of Images
"""
# declare globals
global gscale1, gscale2
# open image and convert to grayscale
image = Image.open(fileName).convert('L')
# store dimensions
W, H = image.size[0], image.size[1]
#print("input image dims: %d x %d" % (W, H))
# compute width of tile
w = W/cols
# compute tile height based on aspect ratio and scale
h = w/scale
# compute number of rows
rows = int(H/h)
#print("cols: %d, rows: %d" % (cols, rows))
#print("tile dims: %d x %d" % (w, h))
# check if image size is too small
if cols > W or rows > H:
#print("Image too small for specified cols!")
exit(0)
# ascii image is a list of character strings
aimg = []
# generate list of dimensions
for j in range(rows):
y1 = int(j*h)
y2 = int((j+1)*h)
# correct last tile
if j == rows-1:
y2 = H
# append an empty string
aimg.append("")
for i in range(cols):
# crop image to tile
x1 = int(i*w)
x2 = int((i+1)*w)
# correct last tile
if i == cols-1:
x2 = W
# crop image to extract tile
img = image.crop((x1, y1, x2, y2))
# get average luminance
avg = int(getAverageL(img))
# look up ascii char
if moreLevels:
gsval = gscale1[int((avg*(len(gscale1)-1))/255)]
else:
gsval = gscale2[int((avg*(len(gscale2)-1))/255)]
# append ascii char to string
aimg[j] += gsval
# return txt image
return aimg