Communication FT Weekly [2026-06-29] #3042
crimson11
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Communication FT
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Participants
@JochenSatETAS
@MichaelSteffens17
@NEOatNHNG
@NemanjaTrifunovicRTRK
@rpreddyhv
@guejan
@Rahul-Sutariya
@sahithi-nukala
@lurtz
@Abhishek2581
@crimson11
Agenda
Meeting Minutes
to (1)
@lurtz:
A lot of PRs waiting for review. I.e. there is currently a review bottleneck.
Currently awaiting committer-role for one of the contributors, which might ease the situation.
Otherwise no blockers.
to (2)
@JochenSatETAS:
PR is expected to come next week. No blockers.
to (3)
@rpreddyhv:
currently cleanup taking place:
eclipse-score/communication#602
New extensions (methods & fields-get-set) from the C++ binding get analyzed and Rust API proposals are now being created accordingly.
to (4)
@crimson11:
there are still a few PRs to be reviewed/waiting for being merged.
Some architectural changes had to be applied about, how move-semantics now works with Skeletons/SkeletonServiceElements as well as Proxies/ProxyServiceElements. This lead to some delay.
After the existing PRs are merged the entire feature is done.
to (5)
@crimson11:
Integration test for
GenericSkeletonare now completed and architecturaly in a good shape..Interim-Fix for the know issue we had in generic/typed-interaction is there and verified.
Midterm solution to make event/field binding layer type-agnostic has not yet started and there is also not yet any planning for it.
to (6)
There was a meeting including an update in the context of the original request.
See here: eclipse-score/baselibs#167 (comment)
to (7)
@crimson11 and @Abhishek2581:
Clarification: As laid out in the FR, both, a gateway and a binding solution will be supported.
The FR has been updated: #2997
Questions from last week have been answered by @Abhishek2581 -> see last weeks meeting minutes.
to (8)
We had (again) a discussion about the need for an IDL in the future. Obviously the following use cases
will require an abstract IDL.
Then a short discussion started, whether then - based on an IDL - code-generation of proxy/skeleton code needs to happen from the IDL.
We clarified, that (at least in case of the C++ binding) the process would be:
IDL -> generate C++ service-interface-type -> apply existing C++ templates to "generate" proxy/skeleton classes.
I.e. we basically keep the existing C++-template based approach. We only extend it, that the service-interface C++ type needs not to behand-written (as of now), but can be generated out of an IDL.
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