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Crash when running basic shape example with MSVC #46

Description

@benjamind2330

The basic example:

struct Drawable {
  void draw(std::ostream &out) const {
    te::call([](auto const &self, auto &out) { self.draw(out); }, *this, out);
  }
};

struct Square {
  void draw(std::ostream &out) const { out << "Square"; }
};

int main() {
   
    Square s;
    te::poly<Drawable> d{s};
    d.draw(std::cout);
    return 0;
}

Crashes at runtime when compiled with MSVC. See the live example here:
https://godbolt.org/z/znrPGjxK6

A question about this is also open here:
https://stackoverflow.com/questions/78037810/boost-te-memory-access-failure-with-visual-c

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