Some games like Ghost Grid or Orbit Tracker skip levels when restarting after a failed run.
For example:
- Open Ghost Grid.
- Start a new game at the first level (4x4 grid with 3 tiles lighting up)
- Successfully score 4 points to advance to the level 5 (5x5 grid with 7 tiles)
- Fail the level
- Restart the game
Now, upon restart, the game does not return to Level 1.
Instead, it starts at what appears to be Level 3 (4x4 grid with 5 tiles lighting up).
And although the game starts at a higher difficulty (skipping two difficulty levels), points are still awarded starting from 1 as if it were the first level.
I'm not sure if this skipping is intentional, but if it is, consider whether points for the skipped levels could be awarded upon completion to maintain fairness. Currently, if I would aim for a medal, its better to intentionally fail multiple times to reset the difficulty back to the starting level (which takes time since animation must complete before i can input anything)
Some games like Ghost Grid or Orbit Tracker skip levels when restarting after a failed run.
For example:
Now, upon restart, the game does not return to Level 1.
Instead, it starts at what appears to be Level 3 (4x4 grid with 5 tiles lighting up).
And although the game starts at a higher difficulty (skipping two difficulty levels), points are still awarded starting from 1 as if it were the first level.
I'm not sure if this skipping is intentional, but if it is, consider whether points for the skipped levels could be awarded upon completion to maintain fairness. Currently, if I would aim for a medal, its better to intentionally fail multiple times to reset the difficulty back to the starting level (which takes time since animation must complete before i can input anything)