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lock breaks the binds completly #7

Description

@KufDrahrepus

Game version: 1.21.11
Mod version: latest 1.2.3

When using +lock:<> and -lock:<> the aliases and binds assigned to them stop responding if script unbinds and then rebinds said button.
Might be also related to either using the locked key later in the script or usage of keypad buttons. (or maybe locking +lock;attack then invoking +attack method crashing the script?)

Example script was sent via discord to check out.

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