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Questions about Snowdrop localization structure and modding #2

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@czurnytyp

Hello,
I’m trying to create a translation mod for Mario + Rabbids Sparks of Hope (Snowdrop engine).

I was able to extract some assets (XML dialogue data and SDF-related files), and I also tested mod loading through Ryujinx RomFS override.
However, I ran into a problem with repacking modified .locpack (or SDF localization data) back into a format the game accepts.

I noticed your loader for South Park: Snow Day works with Snowdrop assets. I wanted to ask if there are any plans or if it is technically possible to extend support to Sparks of Hope, or if you could point me in the direction of how Snowdrop handles locpack rebuilding/loading in this case.

Any guidance would be greatly appreciated.
Thank you for your work on Snowdrop modding tools.

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